KallistiOS
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PVR polygon header specifically for sprites. More...
#include <dc/pvr.h>
Data Fields | |
uint32 | cmd |
TA command. More... | |
uint32 | mode1 |
Parameter word 1. More... | |
uint32 | mode2 |
Parameter word 2. More... | |
uint32 | mode3 |
Parameter word 3. More... | |
uint32 | argb |
Sprite face color. More... | |
uint32 | oargb |
Sprite offset color. More... | |
uint32 | d1 |
Dummy value. More... | |
uint32 | d2 |
Dummy value. More... | |
PVR polygon header specifically for sprites.
This is the equivalent of a pvr_poly_hdr_t for use when a quad/sprite is to be rendered. Note that the color data is here, not in the vertices.
uint32 pvr_sprite_hdr_t::argb |
Sprite face color.
uint32 pvr_sprite_hdr_t::cmd |
TA command.
uint32 pvr_sprite_hdr_t::d1 |
Dummy value.
uint32 pvr_sprite_hdr_t::d2 |
Dummy value.
uint32 pvr_sprite_hdr_t::mode1 |
Parameter word 1.
uint32 pvr_sprite_hdr_t::mode2 |
Parameter word 2.
uint32 pvr_sprite_hdr_t::mode3 |
Parameter word 3.
uint32 pvr_sprite_hdr_t::oargb |
Sprite offset color.