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Data Fields
pvr_sprite_hdr_t Struct Reference

PVR polygon header specifically for sprites. More...

#include <dc/pvr.h>

Data Fields

uint32 cmd
 TA command. More...
 
uint32 mode1
 Parameter word 1. More...
 
uint32 mode2
 Parameter word 2. More...
 
uint32 mode3
 Parameter word 3. More...
 
uint32 argb
 Sprite face color. More...
 
uint32 oargb
 Sprite offset color. More...
 
uint32 d1
 Dummy value. More...
 
uint32 d2
 Dummy value. More...
 

Detailed Description

PVR polygon header specifically for sprites.

This is the equivalent of a pvr_poly_hdr_t for use when a quad/sprite is to be rendered. Note that the color data is here, not in the vertices.

Field Documentation

uint32 pvr_sprite_hdr_t::argb

Sprite face color.

uint32 pvr_sprite_hdr_t::cmd

TA command.

uint32 pvr_sprite_hdr_t::d1

Dummy value.

uint32 pvr_sprite_hdr_t::d2

Dummy value.

uint32 pvr_sprite_hdr_t::mode1

Parameter word 1.

uint32 pvr_sprite_hdr_t::mode2

Parameter word 2.

uint32 pvr_sprite_hdr_t::mode3

Parameter word 3.

uint32 pvr_sprite_hdr_t::oargb

Sprite offset color.


The documentation for this struct was generated from the following file: