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    KallistiOS
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Primitive matrix, vector, and point types. More...
Go to the source code of this file.
Data Structures | |
| struct | vectorstr | 
| 4-part vector type.  More... | |
Typedefs | |
| typedef float | matrix_t [4][4] | 
| Basic 4x4 matrix type.  More... | |
| typedef struct vectorstr | vector_t | 
| 4-part vector type.  More... | |
| typedef vector_t | point_t | 
| 4-part point type (alias to the vector_t type).  More... | |
Primitive matrix, vector, and point types.
This file provides a few primivite data types that are useful for 3D graphics. These are used by the code in kos/bspline.h and can be useful elsewhere, as well.
| typedef float matrix_t[4][4] | 
Basic 4x4 matrix type.
 1.8.7