KallistiOS
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Primitive matrix, vector, and point types. More...
Go to the source code of this file.
Data Structures | |
struct | vectorstr |
4-part vector type. More... | |
Typedefs | |
typedef float | matrix_t [4][4] |
Basic 4x4 matrix type. More... | |
typedef struct vectorstr | vector_t |
4-part vector type. More... | |
typedef vector_t | point_t |
4-part point type (alias to the vector_t type). More... | |
Primitive matrix, vector, and point types.
This file provides a few primivite data types that are useful for 3D graphics. These are used by the code in kos/bspline.h and can be useful elsewhere, as well.
typedef float matrix_t[4][4] |
Basic 4x4 matrix type.