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Data Fields
purupuru_effect Struct Reference

Effect generation structure. More...

#include <purupuru.h>

Data Fields

uint8 duration
 The duration of the effect. No idea on units...
uint8 effect2
 2nd effect field.
uint8 effect1
 1st effect field.
uint8 special
 Special effects field.

Detailed Description

Effect generation structure.

This structure is used for convenience to send an effect to the jump pack. This, along with the various macros in this file can give a slightly better idea of the effect being generated than using the raw values.


Field Documentation

uint8 purupuru_effect::duration

The duration of the effect. No idea on units...

uint8 purupuru_effect::effect1

1st effect field.

uint8 purupuru_effect::effect2

2nd effect field.

uint8 purupuru_effect::special

Special effects field.


The documentation for this struct was generated from the following file: