| KallistiOS
    2.0.0
    | 
PVR polygon header specifically for sprites. More...
#include <dc/pvr.h>
| Data Fields | |
| uint32 | cmd | 
| TA command. | |
| uint32 | mode1 | 
| Parameter word 1. | |
| uint32 | mode2 | 
| Parameter word 2. | |
| uint32 | mode3 | 
| Parameter word 3. | |
| uint32 | argb | 
| Sprite face color. | |
| uint32 | oargb | 
| Sprite offset color. | |
| uint32 | d1 | 
| Dummy value. | |
| uint32 | d2 | 
| Dummy value. | |
PVR polygon header specifically for sprites.
This is the equivalent of a pvr_poly_hdr_t for use when a quad/sprite is to be rendered. Note that the color data is here, not in the vertices.
| uint32 pvr_sprite_hdr_t::argb | 
Sprite face color.
| uint32 pvr_sprite_hdr_t::cmd | 
TA command.
| uint32 pvr_sprite_hdr_t::d1 | 
Dummy value.
| uint32 pvr_sprite_hdr_t::d2 | 
Dummy value.
| uint32 pvr_sprite_hdr_t::mode1 | 
Parameter word 1.
| uint32 pvr_sprite_hdr_t::mode2 | 
Parameter word 2.
| uint32 pvr_sprite_hdr_t::mode3 | 
Parameter word 3.
| uint32 pvr_sprite_hdr_t::oargb | 
Sprite offset color.
 1.8.1.1
 1.8.1.1